Hwæthere is a false friend - related to modern "whether"+e, but it means "nevertheless"
What about other solutions? In the era of Docker we are primed to think about portability. Surely we could find a solution to directly leverage our existing C# codebase. What about running the services locally on specific ports? That won’t work on consoles. What about C# to C++ solutions like Unity’s IL2CPP? Proprietary and closed source. None of the immediately obvious solutions were viable here.
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deflate.push(new Uint8Array(0), true);
res[i] = stack.length ? count + 1 : count;